Aviation and Aerospace: STEM project conducted on Space Station; created an AI innovation to increase connectedness between astronauts and families on earth during long-duration space flights. www.gravitygames.org
Pilot, author, & creator of a STEM experiment going aboard the International Space Station in 2016. Her newest book: 'Finding the Wow': about how, at mid-life, she made a major course correction, overcame her fears, and learned to fly. (Available: Amazon books, April 20, 2016). Presentation topics: STEM/Space; winning over fear. Founder 'Gravity Games' first game made on OG 3D printer on International Space Station.